Despite being announced five years ago, we barely know anything about BioShock 4, and have next to nothing that’s been officially confirmed. This is a shame given it’s one of the most interesting and highly acclaimed gaming series of all time – and it’s been more than a decade since the last game was released.
We do know that 2K Games are publishing it and it’s being developed by a studio called Cloud Chamber. Apart from that, we’re clutching at straws in terms of where the game might be set, how it might play, what platforms it is going to release on, and so on.
It would be easy to say that we ‘expect’ to hear something soon, but given the nearly five-year gap since the announcement and now, and the fact that it really is one of the most highly-anticipated upcoming games that’s known to be in development, we really do hope that we get something concrete soon.
However, while we wait for more info on BioShock 4, here’s everything that’s been revealed about the game so far, including some rumors about its development so far. Once new details come to light, this page will be updated.
BioShock 4: cut to the chase
What is it? The fourth entry in 2K Games’ retrofuturistic game seriesWhen can I play it? TBCWhat can I play it on? TBC (PS5, Xbox Series X|S, and PC are likely)Who is making it? Cloud Chamber Studios (a 2K Games studio)
BioShock 4 – what we know so far
(Image credit: 2K)
While we’re certainly excited for the next BioShock game, we don’t actually know when we’ll get our hands on it. In a tweet officially announcing a new BioShock game back in 2019, publisher 2K Games stated that work had begun on the next iteration of the BioShock franchise. Here, it confirmed that the game would be in development “for the next several years”.
That may not have been the most welcome news, but it did give us an idea about what platforms BioShock 4 would eventually release on. Now that we’re deep into the generation of the PS5 and Xbox Series X|S – and, by extension, further away from the Xbox One and PS4, we would strongly predict that, given the ongoing wait for the game as well, BioShock 4 will be a current-gen exclusive and not cross-generational.
As spotted by GamesRadar (July 4, 2024), the studio’s senior cinematic designer Jeff Spoonhower shared a bunch of open roles on LinkedIn, while also teasing what’s to come.
“The BioShock team at 2K Cloud Chamber is ramping up!” the post reads. “We have many positions open across a variety of disciplines including art, animation, engineering, design, narrative, and production.”
BioShock 4 gameplay
(Image credit: 2K Games)
Now, when looking at or thinking about BioShock 4 gameplay and setting details we are diving head first into a lot of speculation and clutching at straws. However, there have been some clues that we could investigate (read: ‘cling to’) to try and inform ourselves a little on both factors.
First, to potential BioShock 4 gameplay. The original official 2K press release from 2019 (no longer live or available) did seem to indicate that it would be first-person again. 2K President David Ismailer said alongside that ”We can’t wait to see where its [BioShock’s] powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.” This rather implies that the first-person nature is likely to continue.
BioShock 4 setting
(Image credit: 2K Games)
The settings of BioShock games are always incredibly important aspects. Ever since players first locked eyes on the underground city of Rapture, BioShock games’ settings have mesmerized, while also became a core part of each game’s story and narrative.
In terms of possible BioShock 4 setting details, there was a lot of rumor floating around at the end of 2021 stating that the fourth game would take us back to a familiar time period. The crux of the rumors was that BioShock 4 would be set in the 1960s and in an Antarctic city called ‘Borealis’ – and that its story would connect the previous games in the series. While these claims did align with several publications’ own sources at the time, there has been no official confirmation or word on them.
Going back a bit further in 2021, there was a strong belief that BioShock 4 would be going open-world due to details stated in some job ads at the time that all pointed toward the design of a bust, crowd-filled, expansive open-world setting. Again, there was and has been no official comment on that.
BioShock 4 developer
(Image credit: 2K Games)
As we know, the studio making BioShock 4 is Cloud Chamber – but who exactly is leading development and has their hands on the tiller?
Well, we know a few people involved – and we’ve addressed the Ken Levin-shaped question below too. Leading the studio is Kelley Gilmore, a veteran developer, formerly of Firaxis Games. However, with other folks involved who have experience with the BioShock series working on the game too, there is genuine “BioShock DNA” within the development team as Gilmore confirmed in an interview with our sister site GamesRadar+.
BioShock 4 news
(Image credit: 2K)
Leaked screenshot gives us our first real look at BioShock 4
A BioShock 4 screenshot has apparently leaked online, giving us what could be our first look at the game since its announcement. Read our full writeup here.
New job listings confirm development is ramping up
After almost five years since Bioshock 4 was announced to be in the works, its developer has officially confirmed it is now properly gearing up and is looking for additional members to join the team at 2K Cloud Chamber.
BioShock movie is in the works
After years of stories about Universal trying and failing to bring a BioShock movie to life, we do know that Netflix now has a live-action movie in the works. We know that Francis Lawrence (Slumberland) is the director and screenwriter Michael Green (Logan, Blade Runner 2049) is also involved. Beyond this, however, we know very little – especially about anything that would potentially tie it to BioShock 4 somehow.
Our guess is that there won’t be much of a connection on the whole, with both BioShock 4 and the movie standing as separate entities.
Ghost of Tsushima narrative lead joins BioShock 4
Far Cry 4 and Ghost of Tsushima narrative lead Liz Albl announced on Twitter (opens in new tab) that she would be making the jump to 2K Games’ Cloud Chamber studio as part of the BioShock 4 story crew. This is the latest we’ve heard in terms of the game’s development process.
More job listings suggest the next BioShock will be open-world
In a piece of juicy gossip supplied by a new round of job listings, it appears that Cloud Chamber will be taking BioShock in a different direction this time out, with the developer actively searching for someone “who can weave impactful, character-driven stories in an open world setting.”
Another job listing also points to the upcoming BioShock implementing an “urban crowd system” with a “systemic tribal ecology” backed by a “sometimes hostile AI”. It’s said the person who ultimately gets the job will need to “push the envelope of what is possible with interactive crowd systems”.
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